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Rage Click

Technical Definition & OverviewUpdated 2026-05-26
Rage Click
A behavioural signal: the same user clicks the same target three or more times within a short window, indicating that whatever they expected to happen did not.

Detailed Explanation

A rage click is the digital equivalent of pressing the elevator button repeatedly. The user thinks they have failed to click the right thing, or that the page has stopped responding, so they hammer it. The detection rule that matters is the time window: too narrow and you miss real frustration (people often pause between clicks); too wide and you misclassify normal multi-step interactions. Most teams converge on a 1–2 second window with a same-target requirement and a debounce that excludes true double-clicks on links. The signal is most reliable on interactive elements with a slow or hidden response — a "Submit" button that loads silently, an icon that appears clickable but isn't, or a tappable card whose handler missed a state update.

How Relyv helps: Relyv tags rage-click sessions automatically and links them straight to the moment of frustration in the replay timeline. Rage clicks also feed the frustration heatmap, the friction score on each session, and the auto-generated bug report — so a rage cluster on one button surfaces as a real ticket, not just a dot on a chart.

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